Overland Travel Pace in 5e
The D&D 5e Dungeon Master's Guide and Player's Handbook outline three primary overland travel speeds:
| Pace | Distance / Minute | Distance / Hour | Distance / Day (8 Hrs) | Effect & Tactical Trade-Off |
|---|---|---|---|---|
| Fast | 400 feet | 4 miles | 30 miles | -5 penalty to passive Wisdom (Perception) scores to notice threats or ambushes. |
| Normal | 300 feet | 3 miles | 24 miles | Standard pace. Characters can navigate and forage normally. |
| Slow | 200 feet | 2 miles | 18 miles | Able to use Stealth to slip past enemy patrols undetected. |